component
CurvedWall
An arc of wall around the origin — solid concrete or a floor-to-ceiling glass curtain wall with mullions. Compose several arcs to leave door gaps; chords carry cuboid colliders.
Add it
npx @runek/cli add curvedwall
Pulls @react-three/rapier@^2.2.0, @runek/core@^0.12.0, three@^0.184.0.
Use it
import { CurvedWall } from './runek/CurvedWall'
<CurvedWall position={[0, 0, 0]} />
Props
export interface CurvedWallProps extends WorldComponentProps {
/** Arc centerline radius, in units. The component origin is the circle's center. */
radius?: number
/** Sweep angle in radians, centered on the local +Z axis. */
arc?: number
height?: number
thickness?: number
/** `glass` renders a transparent curtain wall with mullions; `solid` a plain wall. */
style?: CurvedWallStyle
/** Chord segments; defaults from `radius × arc`, more segments reading as smoother. */
segments?: number
/** Solid wall color; defaults to the world palette's `wall` slot. */
color?: string
/** Glass tint (glass style). */
glassColor?: string
/** Mullion and rail color (glass style); defaults to the palette's `metal` slot. */
frameColor?: string
}
Registry manifest
registry manifest /r/components/curvedwall.json Self-contained JSON: inlined source plus resolved dependencies, exactly whatrunek add curvedwall fetches.
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